Once per turn: If an opponent were to Conscript or Revive a Warrior to their side of the field by a card effect, you can pay (Bloodbourne 10); negate the Conscription or Revival, and eradicate the Warrior. Once per turn: You can sacrifice 1 Angel Warrior on your side of the field with at least 5 Holy Counters on it; deal 2 damage to all Warriors on your opponent’s side of the field.