At the start of the game, after mulligans, you can reveal the top card of your deck, if the revealed card is a “Twilight” Bounty Realm card, add the revealed card to your hand, if it is any other card, send the revealed card to the discard pile. If you are the second turn player, this Guardian starts with 20 more Alchemy Points (AP). (Consume 20) If your Warlord uses their Special Ability (SA), for the first time this turn, you can search your deck for up to 2 “Twilight” Bounty Realm cards, and add the searched cards to your hand.